Get Home
(2023)Get Home is a retro metroidvania about a fox that must escape the derelict space station it’s stuck on. The game stores the massive map using a unique compression algorithm.
Get Home is a retro metroidvania about a fox that must escape the derelict space station it’s stuck on. The game stores the massive map using a unique compression algorithm.
Early 2021 proved to be a sweet spot between me learning enough to develop my own website and my Weebly account subscription expiring. So, when would be a better time to make my own portfolio website?
An unnamed client requested a stock market ticker to be installed in their office. I was responsible for programming the ticker.
Graphics for three large digital displays and one projector installed within an office building in Manhattan. Created while employed by TAD. Involved motion graphics as well as programming for procedural graphics.
The goal is simple: bounce a ball of paint to the end. Only, there’s one problem: the stage hasn’t been painted yet!
In 2018, VICE News Tonight, a daily news broadcast, required a set of reusable, iterable After Effects templates for the show’s graphics. This ranged from lower-thirds to fullscreen takeovers. In the end, I had created 25 templates, 5 scripts, and 20 custom graphical animations.
In 2017, Spectrum needed new show packaging for their daily news broadcast. Some of these templates would see use on the air for about 5 years.
A full network package for for SYFY’s 2017 Halloween event, 31 Days of Halloween.
In Ridikishi, a design-centric space shooter, a sarcastic spacefarer named Ridikishi finds herself stranded in a far away world, with no means of returning home. To seek revenge on the nation at fault, known as Siarki, she installs into her ship an AI system. As this AI system, the player will control the ship, landing on enemy planets to collect fuel and make their way to Siarki.
Ridikishi reminisces smaller aspects of design found in video games that added to them a special touch. It emphasizes motion design to demonstrate its use in other industries, such as video game design.
An animated music video for the teaser of a song of the same name, Proselytism evokes imagery of escape, personifying a triangle that breaks from its restraints and explores various environments, only to once again be captured.
No excerpt yet.
The visual style of the service exists through the art and typography displayed in its YouTube videos. The art displays fantastic scenes that compliment the music. Therefore, the network ID includes digitally painted landscape scenes and animated subtle motions within them. Hosted music from TheSuicideSheep plays in the background, matching the mood of its accompanying scene. Subtle glitch effects and radio-like tuning will transition one scene to another, implying the digital electronic music background as well as the idea of music discovery.
This kinetic-typography music video for I’m Reading A Book is appropriately humorous and assertive, treating the subject with ironic gravity. The animation combines 2D and 3D elements to create a more tangible aesthetic.
This partially abstract music video animation explores synchronicity to its soundtrack, employing a level of energy that consistently matches the energy of the song itself. The narrative of the animation takes place in a universe dictated by code, as if simulated from a computer. Everything, including animals, land formations, clouds, and even the sun, contains variables and contributes to this code.